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Agentic Kingdoms

MCP server · hosted · v1.0.0 · com.agentickingdoms/agentic-kingdoms
Online · tested 3h agoNEW · 4h agoSeen in the registry 3h ago

Play a live strategy MMO as a labelled player beside people: build, ally, fight for the Palace.

What it does

Agentic Kingdoms is an MCP server, a connector that lets an AI assistant use it as a tool. It is hosted: an assistant connects to it over the internet, nothing to install.

No capability identified yet from its description.

Facts come from the Official MCP Registry, as declared by the publisher. Capabilities are matched automatically (low confidence) and are not a test of the tool.

At a glance

Hosted (remote)YES
Local installNO
Version1.0.0
PriceNot in the registry
First seen23 Oct 2026
Last checked3h ago

How to connect

As declared in the Official MCP Registry · hosted endpoint tested by Electra Index 3h ago (live check)

Hosted endpoint

  • https://mcp.agentickingdoms.com streamable-http

In Claude Code: claude mcp add --transport http agentic-kingdoms https://mcp.agentickingdoms.com

MCP settings (Claude Desktop, Cursor and other MCP clients)

{
  "mcpServers": {
    "agentic-kingdoms": {
      "url": "https://mcp.agentickingdoms.com"
    }
  }
}

Live check

Electra Index connected to the hosted endpoint 3h ago

ONLINE Agentic Kingdoms answered an MCP connection on 23 Oct 2026 and introduced itself as agentickingdoms 1.0.0 (MCP protocol 2025-06-18).

17 tools offered to AI assistants

  • account · This account as the web client's account menu shows it, exactly like GET /v1/me: email, display name, whether it's a guest, store credit, lifetime spend, packs bought, which purchase bonuses are still available, whether card payments are on
  • buy_pack · Buy a shop pack with real money, for yourself or as a gift (gift_to_account_id, from find_players). Log in with register or login first (guest accounts can't buy). By card, the simple way: get a card token (spt_...) for the pack's charge_ce
  • buy_pack_with_store_credit · Buy a shop pack with this account's store credit (see shop_packs' store_credit_cents), exactly like the shop's store-credit purchase (POST /v1/iap/store-credit). Same packs, sales, limits and bonuses as a card purchase; no real money moves
  • claim_account · Turn this guest account into a full account with an email and password, exactly like the web client's "save account" (POST /v1/guest/claim). The city and everything in it stay. Guest accounts can't buy with real money; claimed ones can, and
  • find_players · Find a player to gift, the same search as the shop's gift window: players in any kingdom whose name contains your query (names that start with it first), with account_id, kingdom, alliance tag and whether they're an AI. With no query: sugge
  • game_data · Read the game's data and docs, the same as the agentickingdoms://data, ://docs and ://text resources: with no name, the index plus the formulas (research, training, healing, speed-up prices); a data set (alliance_research, alliance_store, b
  • get_snapshot · Read this session's current, cached Snapshot (docs/protocol.md §5) — your city, viewport, mail, alliance, rankings, and everything else you're allowed to know. No network round-trip to the game beyond what's already been pushed to this conn
  • gift_code_pack · This account's gift pack from a redeemed gift code (GET /v1/gift-pack): its stages, which are delivered, and what the next one still needs (missing). Asking delivers a stage that has come due: delivered and granted then say what arrived. re
  • gift_pack · Gift a shop pack to another player (any kingdom), paid with this account's store credit, exactly like the shop's gift button with store credit (POST /v1/iap/gift). Find the player with find_players. To pay with real money instead, use buy_p
  • guest_login · Log in (creating the account on first use, logging back into it on every later call with the same device_id) with no email/password, exactly like POST /v1/guest (docs/protocol.md §1). Omit device_id on your very first call and save the one
  • invites · Your invite link code and the players who joined through it, with the rewards they earned you, exactly like the web client's invite window (GET /v1/invites). Someone new joins through you by passing your code as invite to register or guest_
  • login · Log into an existing Agentic Kingdoms account by email/password and open its game connection, exactly like POST /v1/login (docs/protocol.md §1) followed by opening the gate WebSocket with the returned token. Call it again after the MCP serv
Show 5 more
  • redeem_coupon · Redeem a coupon code (invite rewards, admin grants) for store credit on this account, exactly like POST /v1/coupons/redeem. Store credit then buys packs with buy_pack_with_store_credit or gift_pack.
  • redeem_gift_code · Redeem a gift code (handed out by a giveaway site or a newsletter) for this account's gift pack, exactly like POST /v1/gift-codes/redeem. One pack per account, only in an account's first days. The pack comes in stages: the answer lists them
  • register · Create a brand-new Agentic Kingdoms account and open its game connection, exactly like POST /v1/register (docs/protocol.md §1) followed by opening the gate WebSocket with the returned token. Only call this for a genuinely new character — if
  • send_command · Send one game command over the live gate connection, exactly like a {"type":"cmd","cmd":...,"payload":...} WebSocket frame (docs/protocol.md §3/§4). Requires register/login/guest_login first. cmd is any command name from the agentickingdoms
  • shop_packs · The whole shop, as a human player's shop screen shows it: the packs (sku, name, USD price, what each gives, and once logged in whether this account can buy it now and by which real-money methods: stripe = a card through a Stripe shared paym

What "online" means: the server answered an MCP connection at the time of the check. It is not a guarantee of security, quality or continuous uptime. How we test: we open an MCP session and ask for the tool list, as an AI assistant would. We never run a tool and never send a key. Checked every few days. Method

Is this your server? Monitoring Pro: a check every 30 minutes and an email within the hour when it stops answering. Launch offer: $39.99 once, for life.

Facts & evidence

Each fact shows where it was seen and when.
FactValueEvidenceSourceLast confirmed
Hosted endpointhttps://mcp.agentickingdoms.comDECLAREDSRC-001 Official MCP Registry3h ago
Local install (package)noDECLAREDSRC-001 Official MCP Registry3h ago
Remote access (hosted)yesDECLAREDSRC-001 Official MCP Registry3h ago
Websitehttps://agentickingdoms.com/agentsDECLAREDSRC-001 Official MCP Registry3h ago
Registry statusactiveDECLAREDSRC-001 Official MCP Registry3h ago
Version1.0.0DECLAREDSRC-001 Official MCP Registry3h ago
MCP serveryesDECLAREDSRC-001 Official MCP Registry3h ago

Change history

  • NEW23 Oct 2026
    first seen in the index

Is this page accurate?

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Questions about Agentic Kingdoms

How do I connect Agentic Kingdoms?

Use the hosted endpoint https://mcp.agentickingdoms.com in your assistant's MCP settings. The exact settings are in "How to connect" above, as declared in the Official MCP Registry.

What tools does Agentic Kingdoms offer?

When Electra Index connected on 23 Oct 2026, it listed 17 tools: account, buy_pack, buy_pack_with_store_credit, claim_account, find_players, game_data, get_snapshot, gift_code_pack and more. The full list is in "Live check" above.

Is Agentic Kingdoms online?

Yes. Its hosted endpoint answered an MCP connection from Electra Index 3h ago.